
                   MAP SUBMISSION

Map Name:	The Lord of War
Map Maker:	Daniela Stieh
E-Mail Address:	gwhenwyfar@nikocity.de
Map Type:	huge, singleplayer, impossible, 1HC 7C
Language:	English

Description:	This is the story of Leondegrance's war.
		In ancient times this great warlord was
		the first one to explore the continents
		and finally unite them into one great 
		kingdom. Nevertheless he was not a man 
		of peace and honour...but a barbarian in
		heart and mind.
Special Win:	NONE
Special Loss:	lose hero Leondegrance
Special Other:	NONE

Narrative:	You will face very strong opponents during your long conquering
		journey. It is a challenge. Though all the computer opponents
		will have an incredible amount of resources and you either, it
		should be possible to play this map at any difficulty.
		Nevertheless even the easiest one will be hard!
		Save the game often, there are lots of surprises and traps!
		
		
		
		Approx.playing time: 30h
		about 300 turns

Play-Testers:	Stefan Bjelkfelt <S.Bjelkfelt@hem.utfors.se>
		Roberto Ullfig <robo@suba.com>
		Behemoth behemoth@valhalla.com.pl

SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!
SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!
SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!
SPOILERS:	WARNING!!!  SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK!


update:
		Thank you very much, Roberto Ullfig, for giving me such great comments 
		on TLoW, now the Fly spell has been completely removed from the
		map, the balance is better and a whole lot of bugs and
		errors could be deleted.
		based on the review by Lok (Mike Ferry) I changed some details: 
		-the last enemy heroes do no longer owe the orb of inhibition
		nor the shackles of war. Also they are less resistant to magic, 
		so the last fights will be easier to win ( I did not say easy!).
		based on the kind comments of Roberto Ulfig the following changes
		have been added:
		-no more dragon utopias (to prevent the player from flying and
		dimdooring
		-the necromancers were give a whole lot of more resources (due to
		H3 timed event bug)
		-a wrong event as been replaced.
                -there are just two knights and they cannot meet each other (prevents
		another H3 bug)
		-the landing positions for ships have been changed to make it unlikely
		the way is getting blocked by wandering monster stacks.
		-the maze has been changed. Now all the ground is cursed there, just
		to keep players fromtown portalling home, before entering the end
		of the labyrinth.
		-the first shipyard event has been fixed.
		-the access to the warriors tombs is denied now to prevent players
		from getting a relic artifact there. The tombs are just a decorative element now.

		
thank you to all of those who help maps to become better and better!




After having conquered jungleland, go underground, this should be the easier way.
Always improve your armies.
Use any chance to improve your skills.





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